Rhythmancy: The Magic of Music
mario January 14th, 2023
Rhythmancy is a fundamental aspect of magic that is summoned through the performance of music. Though it is sometimes considered an independent school of magical study, rhythmancy spells all align with various existing schools and can potentially be learned by any arcane practitioners — if they know where to look.
This document includes a list of 5e class options, feats, spells, and magic items utilizing rhythmancy.
Compatibility
This content was written to be compatible with Dungeons & Dragons 5th Edition. It makes the following modifications from the Systems Reference Document:
- “Species” is used in place of “race” and “ancestry” or “variant” in place of “subrace”.
- “Discipline Points” is used in place of “Ki Points”.
- This document uses new traits called Condition Resistance and Condition Vulnerability. Resistance to a condition means that a creature has Advantage on Saving Throws made to resist that condition, and vulnerability to a condition means that a creature has Disadvantage on such Saving Throws.
- Damage and condition resistance, vulnerability, and immunity are now grouped together as Resistances, Vulnerabilities, and Immunities respectively.
- Resistance, vulnerability, and immunity to Poison apply to both the damage type and the Poisoned condition.
License
Rhythmancy: The Magic of Music is © 2022 Mario Panighetti. Licensed under CC BY-NC-SA 4.0.
Certain materials are included under fair use exemption of the U.S. Copyright Law and are restricted from further use. These materials, including references to game mechanics, are not approved or endorsed by Wizards of the Coast and do not constitute any license or agreement with Wizards of the Coast.
Third-Party Content References
Systems Reference Document 5.1 (“SRD 5.1”) © 2016 Wizards of the Coast LLC. Licensed under CC BY 4.0.
Explorer’s Guide to Wildemount © 2020 Wizards of the Coast LLC.